Some description is needed because there's virtually no tutorial. 

This is a prototype for a way of stringing the levels together. In this version, you encounter the levels in the world map but HIT THE ORANGE SWITCHES to enter levels. It was made somewhat hastily so there's not a good explanation of that mechanic.

Also:  many levels have multiple "diamonds" (stand in for a generic collectible for now), but other than the first diamond, you have to find them around the world map to unlock the ability to play them.

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